Stream: Enterprise Security
Time: 10:15 - 11:15
This 60 minute presentation will cover the important issues when designing code that has an interface between non-authorized callers and an authorised service provider including the most common mistakes and how to implement a methodology that maintains system integrity.
There is currently no attachment for Secure Engineering : How to develop authorised code without compromising z/OS system integrity
Starting out as an MVS systems programmer in the mid 1980s,
I quickly became interested in the public domain software arena and I designed and developed the "MXI" freeware tool in the 1990s. I moved into full-time software development in 2003 and am currently employed by Rocket Software as a Principal Architect in Mainframe Systems Tools. Part of my responsibilities at Rocket is the architecture and development of SDSF.
Starting out as an MVS systems programmer in the mid 1980s,
I quickly became interested in the public domain software arena and I designed and developed the "MXI" freeware tool in the 1990s. I moved into full-time software development in 2003 and am currently employed by Rocket Software as a Principal Architect in Mainframe Systems Tools. Part of my responsibilities at Rocket is the architecture and development of SDSF.
Starting out as an MVS systems programmer in the mid 1980s,
I quickly became interested in the public domain software arena and I designed and developed the "MXI" freeware tool in the 1990s. I moved into full-time software development in 2003 and am currently employed by Rocket Software as a Principal Architect in Mainframe Systems Tools. Part of my responsibilities at Rocket is the architecture and development of SDSF.
Starting out as an MVS systems programmer in the mid 1980s,
I quickly became interested in the public domain software arena and I designed and developed the "MXI" freeware tool in the 1990s. I moved into full-time software development in 2003 and am currently employed by Rocket Software as a Principal Architect in Mainframe Systems Tools. Part of my responsibilities at Rocket is the architecture and development of SDSF.
Starting out as an MVS systems programmer in the mid 1980s,
I quickly became interested in the public domain software arena and I designed and developed the "MXI" freeware tool in the 1990s. I moved into full-time software development in 2003 and am currently employed by Rocket Software as a Principal Architect in Mainframe Systems Tools. Part of my responsibilities at Rocket is the architecture and development of SDSF.
Starting out as an MVS systems programmer in the mid 1980s,
I quickly became interested in the public domain software arena and I designed and developed the "MXI" freeware tool in the 1990s. I moved into full-time software development in 2003 and am currently employed by Rocket Software as a Principal Architect in Mainframe Systems Tools. Part of my responsibilities at Rocket is the architecture and development of SDSF.
Starting out as an MVS systems programmer in the mid 1980s,
I quickly became interested in the public domain software arena and I designed and developed the "MXI" freeware tool in the 1990s. I moved into full-time software development in 2003 and am currently employed by Rocket Software as a Principal Architect in Mainframe Systems Tools. Part of my responsibilities at Rocket is the architecture and development of SDSF.
Starting out as an MVS systems programmer in the mid 1980s,
I quickly became interested in the public domain software arena and I designed and developed the "MXI" freeware tool in the 1990s. I moved into full-time software development in 2003 and am currently employed by Rocket Software as a Principal Architect in Mainframe Systems Tools. Part of my responsibilities at Rocket is the architecture and development of SDSF.
Starting out as an MVS systems programmer in the mid 1980s,
I quickly became interested in the public domain software arena and I designed and developed the "MXI" freeware tool in the 1990s. I moved into full-time software development in 2003 and am currently employed by Rocket Software as a Principal Architect in Mainframe Systems Tools. Part of my responsibilities at Rocket is the architecture and development of SDSF.
Starting out as an MVS systems programmer in the mid 1980s,
I quickly became interested in the public domain software arena and I designed and developed the "MXI" freeware tool in the 1990s. I moved into full-time software development in 2003 and am currently employed by Rocket Software as a Principal Architect in Mainframe Systems Tools. Part of my responsibilities at Rocket is the architecture and development of SDSF.